New interim build up
Just posted a new version of the Xtra. Just the X32 file though, so no new zip.
The reason being that the DirectX8 renderer has been disabled, and the new code has not yet fully been tested - okok, actually, not at all, so play at your own risk and do not choose DirectX8 as your renderer.
Have fun!



September 23rd, 2006 at 2:01 pm
Hi !
I’m currently writing a tutorial for your great xtra (said you need help? ;-j ) and I’ve encountered some problems with models importation.
Files you give in your archive are just fine, but trying to import self-made models just make Director crash.
I’ve tried those formats :
- .3ds : generated by Max 6 and 8 and by Polytrans 4.1.2
- .obj : generated by Maya Unlimited 6, a Max 6 exporter plugin and Polytrans 4.1.2
- .x : generated by Maya and Max exporter plugins and Polytrans 4.1.2
None are working, do you see any possible solution ?
No such problems seems to appear in Irrlicht Engine FAQ and I’ve seen no possible compatibility troubleshooting with any software version in API so what ? …
Thanks a lot !
^_^